Function trv::calc_ylm_wgtd_shotnoise_amp_for_bispec(ParticleCatalogue&, LineOfSight *, double, int, int)#
Defined in File threept.cpp
Function Documentation#
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std::complex<double> trv::calc_ylm_wgtd_shotnoise_amp_for_bispec(ParticleCatalogue &particles, LineOfSight *los, double alpha, int ell, int m)#
Calculate bispectrum shot noise amplitude weighted by reduced spherical harmonics.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
- Parameters:
particles – Particle catalogue.
los – Particle lines of sight.
alpha – Alpha contrast.
ell – Degree of the spherical harmonic.
m – Order of the spherical harmonic.
- Returns:
Weighted shot-noise amplitude for bispectrum.